Download

Download the macOS client

The client runs everything locally: project data, captures, rendering, and export zip files. No cloud uploads required.

  • Local project folders with predictable structure
  • Simulator automation via xcrun simctl
  • Export zips ready for App Store Connect
Current release

Version 2.0.0 (beta)

macOS 13+Apple SiliconSimulator required

Install steps

Set up a local project and be ready to capture within minutes.

1. Install + allow

Open the DMG, drag to Applications, and allow the first launch.

2. Create a project

Pick a folder location and set your iOS bundle ID.

3. Connect simulators

Boot the device you want to capture, then run the capture flow.

4. Render + export

Apply templates and generate App Store-ready PNGs and zip.

System requirements

macOS 13 or later

Optimized for Apple Silicon machines.

Xcode + iOS Simulator

Required for simctl automation and capture.

Disk space

Keep room for raw PNGs and rendered outputs per locale.

Need the walkthrough?

Follow the getting started guide for the full capture-to-export flow.