Download
Download the macOS client
The client runs everything locally: project data, captures, rendering, and export zip files. No cloud uploads required.
- Local project folders with predictable structure
- Simulator automation via
xcrun simctl - Export zips ready for App Store Connect
Current release
Version 2.0.0 (beta)
macOS 13+Apple SiliconSimulator required
Install steps
Set up a local project and be ready to capture within minutes.
1. Install + allow
Open the DMG, drag to Applications, and allow the first launch.
2. Create a project
Pick a folder location and set your iOS bundle ID.
3. Connect simulators
Boot the device you want to capture, then run the capture flow.
4. Render + export
Apply templates and generate App Store-ready PNGs and zip.
System requirements
macOS 13 or later
Optimized for Apple Silicon machines.
Xcode + iOS Simulator
Required for simctl automation and capture.
Disk space
Keep room for raw PNGs and rendered outputs per locale.
Need the walkthrough?
Follow the getting started guide for the full capture-to-export flow.